Autumn Night 3D Shooter First and foremost, this game is an experiment in coding a software renderer. It s an engine that renders the image via CPU, without involving the graphics adapter, much like the 90 s games did. I wanted to find out if it s possible to code an engine like that from scratch nowadays, and if it can run at 60 FPS on a modern PC. It was a self-imposed challenge.Once I finished the engine, I thought I could make a game with it, an FPS like the early shooters from the 90 s. I have to say I was quite impressed with them back in the day, and I ve been looking to recreate them for a long time. Thus, this game is a 90 s FPS. A simplistic story takes a backseat to pure run-and-gun gameplay.On graphics and visuals: I was creating the visuals based on the imagery from my dreams. I tried to convey the mood and atmosphere of my dreams through level design. I feel like I did a particularly good job on this aspect.I d be happy to hear some feedback from you on my humble little game!
| Operating System | Minimum: OS *: Windows XP 32bit 1.5 GHz single core CPU 512 MB RAM any 110 MB available space |
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